A new demo shows off the potential for art and creativity using augmented reality. This neat trick uses ARKit and the Vision Framework to track movement and create a painting or object based on user movement. While just an early look at what’s possible, it could be easily used in tracing games for children, puzzles that require linking AR objects and practical uses, such as quick sketches or ways to memorise something.
There’s a full write up of the demo here with source code and the features of iOS 11 employed. The final result can be saved as a 3D obhect, or saved as an image. There is some rather clever coding involved and obviously, others could take the results a lot further, with various brush types, palettes and other features to create a fully-formed app.
How would you use this sort of technology in your AR apps?